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Farbe

Falls Farbmodus verfügbar ist

Conditionally run part of the script if the game is being played on a device or emulator that supports color games.

Falls Farbmodus verfügbar ist
Wahr
Add Event
Andernfalls
  • Wahr: The script to run if the condition is true.
  • Falsch: The script to run if the condition is false.

Falls GBA-Modus verfügbar ist

Conditionally run part of the script if the game is being played on a device or emulator that supports GBA games.

Falls GBA-Modus verfügbar ist
Wahr
Add Event
Andernfalls
  • Wahr: The script to run if the condition is true.
  • Falsch: The script to run if the condition is false.

Falls Super-GB-Modus verfügbar ist

Conditionally run part of the script if the game is being played on a device or emulator that supports Super GB games.

Falls Super-GB-Modus verfügbar ist
Wahr
Add Event
Andernfalls
  • Wahr: The script to run if the condition is true.
  • Falsch: The script to run if the condition is false.

Palette: Hintergrundpalette festlegen

Replace some or all of the current scene's background palettes.

Palette: Hintergrundpalette festlegen
Paletten
0: Palette 0
1: Palette 1
2: Palette 2
3: Palette 3
4: Palette 4
5: Palette 5
6: Palette 6
7: Palette 7
  • Paletten: The new palettes to use.

Emote Palette einstellen

Replace the palette used for emotes (sprite palette #8).

Emote Palette einstellen
Palette
Palette
  • Palette: The new palette to use.

Sprite Paletten einstellen

Replace some or all of the current scene's sprite palettes.

Sprite Paletten einstellen
Paletten
0: Palette 0
1: Palette 1
2: Palette 2
3: Palette 3
4: Palette 4
5: Palette 5
6: Palette 6
7: Palette 7
  • Paletten: The new palettes to use.

Palette: UI-Palette festlegen

Replace the palette used for the UI (background palette #8).

Palette: UI-Palette festlegen
Palette
Palette
  • Palette: The new palette to use.